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NSView scaling
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NSView scaling


  • Subject: NSView scaling
  • From: Loukas Kalenderidis <email@hidden>
  • Date: Wed, 29 Aug 2007 09:54:17 +1000

Hi guys,

I have a custom NSView subclass that draws a representation of an HPGL document (points, lines, polygons). The graph needs to be scaled to fit within a frame as more points are added, but I don't want the line weight to change as it is scaled.

I first implemented this by calculating the necessary scale factor, using an NSAffineTransformation to scale the NSBezierCurve for each shape, then calling NSBezierCurve's stroke method to draw it. This was working fine until I decided to add some rulers to the view by enclosing it in an NSScrollView with rulers attached - the documentView's coordinates system determines the scale of the rulers.

I changed the implementation to use the view's scaleUnitSquareToSize method to scale the view. The rulers scale correctly, but obviously the line weight changes as the whole view is scaled after drawing rather than just the coordinates of the points being scaled and _then_ drawn with a set line weight.

My question has a few parts:

1) Can I scale the view without changing the line weight of stuff drawn inside the view?

2) What do I need to overload in my NSView subclass to return a different scale to the NSRulerView?

3) Which of these methods would be better?

I'm sure this stuff is documented _somewhere_ but I couldn't find anything relevant.

Thanks hackers,
Loukas
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