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RE: stop pause and resume CAAnimation
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RE: stop pause and resume CAAnimation


  • Subject: RE: stop pause and resume CAAnimation
  • From: Kevin Barnes <email@hidden>
  • Date: Tue, 4 Dec 2007 16:51:19 -0600
  • Importance: Normal

I tried that approach and didn't have much luck with it. Maybe it's worth another go...
I can't ignore the fromValue as I can't assume that the animation will alway start at the current state.
-Kevin

----------------------------------------
> From: email@hidden
> To: email@hidden
> Date: Tue, 4 Dec 2007 12:41:56 -0700
> Subject: Re: stop pause and resume CAAnimation
>
> Hi Kevin,
>
> I've not done this but i would approach it like this;
>
> 1) keep your destination rect around in an ivar or whatever
> 2) in the pause: method get the animating view's current position and
> tell the animator to to set that as the new position and remove the
> animations
> 3) in the resume: method create a new set of animations and apply them
> and tell the animator setFrame with the destination rect
>
> You should be able to ignore the 'fromValue' property, it should
> assume the current position if you don't set it.
>
> HTH,
>
> -bd-
> http://bill.dudney.net/roller/objc
>
> On Dec 4, 2007, at 9:39 AM, Kevin Barnes wrote:
>
>>
>> Hi everyone,
>> I'm trying to use the animator proxy to modify the size and position
>> of a view, but I want to be able to set the start, end and duration
>> of the animation. I have got this working by using the following code:
>>
>> NSDictionary *nsdict = [widget animations];
>> CABasicAnimation *originAnim = [CABasicAnimation
>> animationWithKeyPath:@"frameOrigin"];
>> CABasicAnimation *sizeAnim = [CABasicAnimation
>> animationWithKeyPath:@"frameSize"];
>> [dict setValue:sizeAnim forKey:@"frameSize"];
>> [dict setValue:originAnim forKey:@"frameOrigin"];
>> originAnim.fromValue= NSValue valueWithPoint:NSMakePoint(300, 300)];
>> originAnim.toValue = [NSValue valueWithPoint:NSMakePoint(50, 30)];
>> sizeAnim.fromValue= [NSValue valueWithSize:NSMakeSize(100, 30)];
>> sizeAnim.toValue = [NSValue valueWithSize:NSMakeSize(350, 30)];
>> originAnim.duration = 5.0f;
>> sizeAnim.duration = 5.0f;
>>
>> NSRect frameRect = NSMakeRect(50, 30, 350, 30);
>> [[widget animator] setFrame:frameRect];
>>
>>
>> My problem is that I would like to be able to stop, pause and resume
>> the animation before it has finished. I haven't found a way to do
>> this yet. Has anyone solved this problem, or have any suggestions?
>> Kevin
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References: 
 >stop pause and resume CAAnimation (From: Kevin Barnes <email@hidden>)
 >Re: stop pause and resume CAAnimation (From: Bill Dudney <email@hidden>)

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