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Re: cancelOperation: does not work for trapping the escape key
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Re: cancelOperation: does not work for trapping the escape key


  • Subject: Re: cancelOperation: does not work for trapping the escape key
  • From: Kenny Leung <email@hidden>
  • Date: Tue, 18 Dec 2007 08:11:45 -0800

Hi Hank.

The problem is that keyDown: is never called when you hit the escape key. If it was, I would just handle it there.

From the documentation, it sounds like keyDown: is not part of the sequence:

This method is bound to the Escape and Command-. (period) keys. The key window first searches the view hierarchy for a view whose key equivalent is Escape or Command-., whichever was entered. If none of these views handles the key equivalent, the window sends a default action message of cancelOperation: to the first responder and from there the message travels up the responder chain.

If no responder in the responder chain implements cancelOperation:, the key window searches the view hierarchy for a view whose key equivalent is Escape (note that this may be redundant if the original key equivalent was Escape). If no such responder is found, then a cancel: action message is sent to the first responder in the responder chain that implements it.

NSResponder declares but does not implement this method.

-Kenny



On Dec 18, 2007, at 7:51 AM, Hank Heijink wrote:

Are you calling interpretKeyEvents: in your keyDown: method? If not, there's your problem. See 'Overriding the keyDown: Method' in the Cocoa Event-Handling Guide.

http://developer.apple.com/documentation/Cocoa/Conceptual/ EventOverview/Introduction/

Good luck,
Hank

On Dec 18, 2007, at 10:28 AM, Kenny Leung wrote:

Hi All.

I would like to trap the escape key for my window. I dug through the mail archives and found references to cancelOpeation:. This is exactly what I want. So I implemented cancelOperation: in my windowController, and get nothing. I just get the alert sound when I hit escape. Just to be sure, I also implemented keyDown: in my windowController, and those are getting through all right.

Has anyone out there bumped into this? It is so frustrating when simple things won't work!

Thanks!

-Kenny

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