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Re: Initializing C array of objects
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Re: Initializing C array of objects


  • Subject: Re: Initializing C array of objects
  • From: Jean-Daniel Dupas <email@hidden>
  • Date: Thu, 20 Dec 2007 12:18:31 +0100

Le 20 déc. 07 à 11:58, Ken Tozier a écrit :

Hi

I'm writing a class that needs to allocate a C array of objects and am having some trouble getting the things initialized. Here's what I'm doing but it's giving me "lvalue" errors

Foo		*fooArray		= malloc(10 * sizeof(Foo)),
		*fooObject;

for (i = 0; i < 10; i++)
{
	fooObject	= (fooArray + i);

// in debugger, this shows that a new object is allocated rather than putting it into the exsting aray
fooObject = [[Foo alloc] init];
}


How does one do something like this?

Thanks for any help;

Ken


Object in Obj-c cannot be referenced directly. You have to store object pointer.
[[Foo alloc] init] return type is 'id' (a pointer to an object)



Foo **fooArray = malloc(10 * sizeof(Foo *)); int i; for (i = 0; i < 10; i++) { fooObject[i] = [[Foo alloc] init]; }


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References: 
 >Initializing C array of objects (From: Ken Tozier <email@hidden>)

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