Re: Preventing beach balls
Re: Preventing beach balls
- Subject: Re: Preventing beach balls
- From: Michael Watson <email@hidden>
- Date: Sun, 18 Feb 2007 23:44:19 -0500
What on Earth are you talking about? The beach ball/watch/whatever
cursor appears when your GUI thread is blocked. If you don't want an
operation to block your GUI thread, you have to perform it in another
thread.
I don't know how using an "updated watch cursor" would change the game.
--
m-s
On 18 Feb, 2007, at 22:52, Dave Sopchak wrote:
I can't help but think this whole thread would be unnecessary if
Apple had simply decided to use an updated watch cursor in OS X,
rather than the spinning beach ball. Ugh.
Good thread, though- now I have more information and less excuses
to try some multithreading in my own apps.
Dave
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
40bungie.org
This email sent to email@hidden
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden