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Re: Speed problems using NSImage. Solution?
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Re: Speed problems using NSImage. Solution?


  • Subject: Re: Speed problems using NSImage. Solution?
  • From: Andrew Farmer <email@hidden>
  • Date: Sat, 6 Jan 2007 20:23:51 -0800

On 06 Jan 07, at 19:42, Matt R wrote:
<snip: arcade game using NSImage>
Can anyone offer any advice or explain why this is so slow?

Have you tried running your application under Shark yet? This will often tell you where the bottlenecks are in your code.


It's pretty much a given, though, that you'll get *much* better performance with OpenGL. AppKit isn't really optimized for game-type graphics; it's primarily designed for user interface work. If you're planning on doing any more game design in the future, I'd strongly recommend learning OpenGL.
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 >Speed problems using NSImage. Solution? (From: "Matt R" <email@hidden>)

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