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Copying raw RGBA image data to NSBitmapImageRep coming out funny
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Copying raw RGBA image data to NSBitmapImageRep coming out funny


  • Subject: Copying raw RGBA image data to NSBitmapImageRep coming out funny
  • From: "E. Wing" <email@hidden>
  • Date: Tue, 9 Jan 2007 21:43:28 -0800

I'm trying to copy raw image data into an NSImage so I may use it
within Cocoa. To start with, I want to pass it to the Printer (or PDF
writer) or pass it to the Pasteboard. But when I do this, my image
data looks strange, maybe over-saturated or quantized. I've posted
screenshots here.

http://www.geocities.com/ewing2121/FountainActual.png
http://www.geocities.com/ewing2121/FountainPasteboard.png
http://www.geocities.com/ewing2121/FountainPDF.png

The first picture is the actual program. The second picture is from
the Pasteboard, and the last picture is what I see in Preview (after
calling print).

My data comes from OpenGL and I essentially use a glReadPixels with
GL_RGBA and GL_UNSIGNED_BYTE. To make sure it is not a glReadPixels
problem, I wrote a file to disk and the image came out okay. So I know
my problem has something to do with the way I am getting the data into
a NSImage.

Can somebody tell me what I'm doing wrong? (Also, I noticed that my
pasteboard image is inverted even though I set isFlipped:YES. Is the
only way to fix this to manually invert my raw OpenGL data?) Below is
an excerpt of my code.

Thanks,
Eric

// This block of code is called when not rendering to the screen (e.g. printing)
if(![[NSGraphicsContext currentContext] isDrawingToScreen])
{
 ...
// wrapper around glReadPixels
 osg_image->readPixels(0, 0, viewport_width, viewport_height,
GL_RGBA, GL_UNSIGNED_BYTE);
 // I probably misunderstood one or some of the values here
 NSBitmapImageRep* image_rep = [[[NSBitmapImageRep alloc]
   initWithBitmapDataPlanes:NULL
   pixelsWide:viewport_width
   pixelsHigh:viewport_height
   bitsPerSample:8
   samplesPerPixel:4
   hasAlpha:YES
   isPlanar:NO
   colorSpaceName:NSCalibratedRGBColorSpace
   bitmapFormat:0
   bytesPerRow:viewport_width*4
   bitsPerPixel:32] autorelease];		

 // Copy the data into the NSBitmapImageRep so my osg_image can be cleaned up
 memcpy([image_rep bitmapData], osg_image->data(),
osg_image->getTotalSizeInBytes());

 NSImage* ns_image = [[[NSImage alloc]
initWithSize:NSMakeSize(viewport_width,viewport_height)] autorelease];
 [ns_image addRepresentation:image_rep];
 [ns_image setFlipped:YES];

 // Copy to pasteboard
 NSPasteboard* pb = [NSPasteboard generalPasteboard];
 [pb declareTypes:[NSArray arrayWithObject:NSTIFFPboardType] owner:nil];
 [pb setData:[ns_image TIFFRepresentation] forType:NSTIFFPboardType];

 // Render to Printer
 [ns_image drawAtPoint:NSMakePoint(0.0, 0.0)
   fromRect: NSMakeRect(0.0, 0.0, viewport_width, viewport_height)
   operation: NSCompositeCopy
   fraction: 1.0];
}
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