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Re: WebView makes NSOpenGLView glitchy on MacBook
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Re: WebView makes NSOpenGLView glitchy on MacBook


  • Subject: Re: WebView makes NSOpenGLView glitchy on MacBook
  • From: Dave Hayden <email@hidden>
  • Date: Mon, 29 Jan 2007 17:33:18 -0800

On Jan 15, 2007, at 3:30 PM, Dave Hayden wrote:

Here's a weird one. We were having problems with an NSOpenGLView subclass, where resizing the view filled the delta area with garbage--but only on MacBooks, both Pro and.. Amateur? After further poking and prodding, I found that it only happens after we load a web page into a WebView. (!?)

FWIW:

DTS says it's a driver bug. Not too surprised there, with the platform dependency.

The bug is easy to work around, though, if you have a clue about GL, unlike me. Suggestion is to use glOrtho() to resize the viewport instead of resizing the view. And make sure to call [[self openGLContext] makeCurrentContext] before drawing if you're doing it in a different thread.

-Dave

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 >WebView makes NSOpenGLView glitchy on MacBook (From: Dave Hayden <email@hidden>)

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