ASScriptMenuManager
ASScriptMenuManager
- Subject: ASScriptMenuManager
- From: Ron Fleckner <email@hidden>
- Date: Sun, 22 Jul 2007 18:19:59 +1000
Hi,
I've developed an Objective-C class which creates and manages a
Scripts menu for Cocoa apps. "Manages", in this context simply means
that it also runs the scripts selected in the menu as well as opens
the selected menu item's represented object (the script) in the
user's script editor if the Option key is held down while choosing
one of the menu items.
It's available as two files (.h and .m) here:
<http://members.ozemail.com.au/~ronfleckner/ASScriptMenuManager.zip>
(8 KB)
or in a demo project here:
<http://members.ozemail.com.au/~ronfleckner/
ASScriptMenuManagerDemo.zip>. (92 KB)
The demo project package also contains a Scripts folder with lots of
very simple scripts (display dialog "Hi there" and etcetera) in
nested folders to demonstrate how well the class handles scripts in
nested folders.
It works a treat on my system, a G4 running 10.4.10, but, to be
honest, I'd be very pleased if anyone who was interested in making a
Scripts menu in their app could have a look at it and see if it works
for you.
This is one small way I can repay the community on Cocoa-dev for all
the knowledge I've gained by lurking for the last couple of years.
Ron Fleckner
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