Re: Core Graphics Drawing in OpenGL Context?
Re: Core Graphics Drawing in OpenGL Context?
- Subject: Re: Core Graphics Drawing in OpenGL Context?
- From: "Marc Wan" <email@hidden>
- Date: Fri, 27 Jul 2007 22:01:04 +0800
On 7/27/07, Nik Youdale <email@hidden> wrote:
> Hey there,
>
> Is it possible to render core graphics / cocoa drawing functions
> (such as bezier paths, shadows, image clipping) to an openGL context?
>
> Or can one only use openGL drawing functions to draw to an openGL
> context?
i recently spent a bunch of time converting my application from
NSView/Cocoa Drawing to NSOpenGLView/CoreImage and found that I *had*
to use OpenGL drawing commands to do whatever I wanted to do.
which means no text for me, as that appears to be quite the hassle
in OpenGL ....
marc.
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden