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Cocoa controls on top of an OpenGL view
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Cocoa controls on top of an OpenGL view


  • Subject: Cocoa controls on top of an OpenGL view
  • From: John Stiles <email@hidden>
  • Date: Sun, 03 Jun 2007 11:12:47 -0700

Is there a recommended way to float Cocoa controls on top of an NSOpenGLView?

In Carbon, we were able to do this by creating one window which contained an AGL surface, and then a separate Carbon window. We "combined" the two windows with window groups and the visual effect worked.

I'd be OK with this but I don't know if there is a Cocoa equivalent to window groups, and if there is a simpler way, I'd like to know more. I do know that, in general, Cocoa does not support Z-ordering for controls, so that seems like a potential stumbling block.

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