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Re: Core Data Beginner Question
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Re: Core Data Beginner Question


  • Subject: Re: Core Data Beginner Question
  • From: Brian Williams <email@hidden>
  • Date: Fri, 15 Jun 2007 09:36:24 -0700 (PDT)

Mike,

Look up faulting in the core data docs.
You should read the Core Data Programming Guide throughly.
http://developer.apple.com/documentation/Cocoa/Conceptual/CoreData/index.html

I wouldn't worry about performance until it's actually a problem, Core Data is
pretty fast.

Brian

--- Mike Burns <email@hidden> wrote:

> I believe that in my situation north would be the inverse of south,
> etc.  But that leads me to another question -- if all these scene
> entities pointed to other scene entities in various directions, then
> hypothetically every scene in my program would be connected to each
> other.  Let's say there are a thousand scenes.  Does this mean that
> loading one of them from the persistent store would load all of them
> in to memory?  Or would they just be loaded as the current scene
> referenced them?
>
> My other option is to store the scene name pointed to by north/south
> etc. rather than the scene entity and then fetch that scene using the
> name as the player tries to enter it.  I was concerned that this
> might be too slow (scenes can contain a good amount of colored
> graphical elements and text, and it is possible that they may be
> moved to rapidly).  Any thoughts?
>
>
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References: 
 >Re: Core Data Beginner Question (From: Mike Burns <email@hidden>)

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