Re: [OT] Don't draw every 10th sample(!) (Was Re: Best drawing technology for audio waveforms, envelopes, etc.?)
Re: [OT] Don't draw every 10th sample(!) (Was Re: Best drawing technology for audio waveforms, envelopes, etc.?)
- Subject: Re: [OT] Don't draw every 10th sample(!) (Was Re: Best drawing technology for audio waveforms, envelopes, etc.?)
- From: "Hans Kuder" <email@hidden>
- Date: Wed, 27 Jun 2007 00:14:37 -0400
On 6/26/07, R. Matthew Emerson <email@hidden> wrote:
Perhaps CGContextStrokeLineSegements() might be convenient in this
circumstance.
I remember learning about that function at a WWDC. See http://
developer.apple.com/samplecode/QuartzLines/
This is fantastic. Thank you!
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References: | |
| >Best drawing technology for audio waveforms, envelopes, etc.? (From: "Hans Kuder" <email@hidden>) |
| >Re: Best drawing technology for audio waveforms, envelopes, etc.? (From: Alastair Houghton <email@hidden>) |
| >Re: Best drawing technology for audio waveforms, envelopes, etc.? (From: "Hans Kuder" <email@hidden>) |
| >Re: Best drawing technology for audio waveforms, envelopes, etc.? (From: "I. Savant" <email@hidden>) |
| >[OT] Don't draw every 10th sample(!) (Was Re: Best drawing technology for audio waveforms, envelopes, etc.?) (From: Alastair Houghton <email@hidden>) |
| >Re: [OT] Don't draw every 10th sample(!) (Was Re: Best drawing technology for audio waveforms, envelopes, etc.?) (From: "Hans Kuder" <email@hidden>) |
| >Re: [OT] Don't draw every 10th sample(!) (Was Re: Best drawing technology for audio waveforms, envelopes, etc.?) (From: "R. Matthew Emerson" <email@hidden>) |