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Re: Transform not quite right
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Re: Transform not quite right


  • Subject: Re: Transform not quite right
  • From: David Arnold <email@hidden>
  • Date: Sat, 30 Jun 2007 11:15:32 -0700

Thanks for the response. I tried instead (complete code below):

	NSRect bRect = [self bounds];
	[[NSColor grayColor] set];
	NSRectFill(bRect);

I am thinking in terms of two windows, my user space and my NSView. My user space is a rectangle with lower left corner at (xmin,ymin) and upper right corner at (xmax,ymax). My view is a rectangle with lower left corner at (0,0) and upper right corner at (width,height).

Let (x,y) be a point in user space and let (u,v) be the coordinates of the same point in my NSView. Then, I think these ratios must be the same:

u/width = (x-xmin)/(xmax-xmin).

This leads to:

u = (x-xmin)(width)/(xmax-xmin).

So, I am thinking to first shift by -xmin, then scale by width/(xmax- xmin).

Similarly for y, as:

v=(y-ymin)(height)/(ymax-ymin).

Thus, I am led to these transforms:

NSAffineTransform *xForm = [NSAffineTransform transform];
[xForm translateXBy:-xmin yBy:-ymin];
[xForm scaleXBy:(bRect.size.width/(xmax-xmin)) yBy: (bRect.size.height/(ymax-ymin))];


I have these:

	float xmin = 0.0;
	float xmax = 2*pi;
	float ymin = -2.0;
	float ymax = 2.0;

And these:

2007-06-30 10:48:29.224 David[9657] bRect.origin.x = 0.000000
2007-06-30 10:48:29.225 David[9657] bRect.origin.y = 0.000000
2007-06-30 10:48:29.225 David[9657] bRect.size.width = 760.000000
2007-06-30 10:48:29.225 David[9657] bRect.size.height = 560.000000

So, I can actually test. In my user coordinates, the sine wave starts at (x,y)=(0,0). Let's see what happens to these points with my transformations. First, the translation, (x,y)->(x-xmin,y-ymin), so

(0,0) -> (0,2)

Next, the scale. Obviously, 0 -> 0, regardless of the scale. For 2, we scale by bRect.size.height/(ymax-ymin). Hence,

2 -> 2 * (560)/(2-(-2)) = 280.

Hence, the scale transform sends

(0,2) -> (0,280).

Which is perfect! Unfortunately, when I plot the sine wave in the NSVIew, it starts at (0,0).

So, you can see that there is something fundamentally wrong with my thinking.

Current Code:

//
//  DavidView.m
//  David
//
//  Created by David Arnold on 6/29/07.
//  Copyright 2007 David Arnold. All rights reserved.
//

#import "DavidView.h"


@implementation DavidView

- (id)initWithFrame:(NSRect)frame {
    self = [super initWithFrame:frame];
    if (self) {
		//code here
    }
    return self;
}

- (void)drawRect:(NSRect)rect {

	float xmin = 0.0;
	float xmax = 2*pi;
	float ymin = -2.0;
	float ymax = 2.0;
	float numPoints = 200;

	float x = xmin;
	float dx = (xmax-xmin)/numPoints;
	float y;

NSRect bRect = [self bounds];
[[NSColor grayColor] set];
NSRectFill(bRect);

NSLog(@"bRect.origin.x = %f\n",bRect.origin.x);
NSLog(@"bRect.origin.y = %f\n",bRect.origin.y);
NSLog(@"bRect.size.width = %f\n",bRect.size.width);
NSLog(@"bRect.size.height = %f\n",bRect.size.height);

NSAffineTransform *xForm = [NSAffineTransform transform];
[xForm translateXBy:-xmin yBy:-ymin];
[xForm scaleXBy:(bRect.size.width/(xmax-xmin)) yBy: (bRect.size.height/(ymax-ymin))];

NSBezierPath *path = [NSBezierPath bezierPath];
[path moveToPoint:NSMakePoint(x,[self f:x])];
while (x<=xmax) {
y=[self f:x];
[path lineToPoint:NSMakePoint(x,y)];
x+=dx;
}
x=xmax;
y=[self f:x];
[path lineToPoint:NSMakePoint(x,y)];

[[NSColor whiteColor] set];
[path setLineWidth:1];
[path transformUsingAffineTransform:xForm];
[path stroke];



}


- (float)f:(float)x
{
	return sin(x);
}

@end

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  • Follow-Ups:
    • Re: Transform not quite right
      • From: "R. Matthew Emerson" <email@hidden>
References: 
 >Transform not quite right (From: David Arnold <email@hidden>)
 >Re: Transform not quite right (From: "R. Matthew Emerson" <email@hidden>)

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