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Re: Changing order of views dynamically
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Re: Changing order of views dynamically


  • Subject: Re: Changing order of views dynamically
  • From: Michael Watson <email@hidden>
  • Date: Tue, 20 Mar 2007 06:24:13 -0400

Did you read the link Andreas gave you? Apple says specifically that view overlapping should not be done. It's a performance concern /and/ an implementation concern:

1. You don't know what Apple's going to do with Cocoa beneath the hood in system updates. Something may (and likely will) change, and that could affect your application adversely. Don't say, "I can patch then," because that means you wrote it wrong to begin with. Your users now have to update because you didn't pay attention in class.

2. Because Apple says not to do it, they leave the behaviour technically undefined. You can't predict what will happen, and risk introducing bugs into your application.

QUESTION: Why does this stuff matter, you ask? Why should you give a damn? I mean, "it works" for you, right?

ANSWER: When it doesn't work, or performance is hindered, it makes the entire platform look bad. When something goes wrong, it's your users who pay for it, not you.

Do. Not. Overlap. Cocoa. Views.


-- m-s

On 20 Mar, 2007, at 04:40, Sergey Shapovalov wrote:

All,

it looks like I've tracked down the problem myself and found a workaround for what I wanted to do originally. From the first glance it seems to work. However, from your posts and references to Apple guidelines, I realize that this is a kind of hack, not a legal solution. So I believe I can face problems with it in the future. I'd appreciate if anyone warns me concerning what exactly kind of trouble I should expect...

Now: how it works. Every NSView has an array of subviews available through [NSView subviews]. When I add a subview via [NSView addSubview:], it goes to the end of the array. When I add a subview via [NSView addSubview:positioned:relativeTo:], it is inserted before or after the relative subview into this array.

When the parent view draws itself, it also re-draws its subviews in a loop. It calls drawRect for the subviews in the same order as the subviews go in the array. That's why if the subviews (partially) overlap, the ones with smaller indices in the array appear below the ones with bigger indices.

Of course this can be spoiled if a subview decides to re-draw itself on its own, not due to a command from the parent. Then it may become drawn above other sibling subviews. But it doesn't seem to ever happen in my particular case.

So, now the solution is evident. To provide proper positioning of some subviews over others, I need proper sorting of the subviews array. And yes - there is a function to do this:
[NSView sortSubviewsUsingFunction:context:].


I've already tried it, and as I already said, it seems to work, at least from the first glance.

However, I suspect that I might have missed something (it's too good to be true). Can anyone explain to me what is wrong with my approach?

Best regards,
Sergey.

On Mar 20, 2007, at 10:16 AM, Sergey Shapovalov wrote:

Andreas,

thank you very much for your reply and for the link.

2. I don't need to swap the views. I need to swap the *order* of
the views.

Why? They should not overlap anyway. Please read:

http://developer.apple.com/documentation/Cocoa/Conceptual/
CocoaViewsGuide/WorkingWithAViewHierarchy/chapter_4_section_1.html

Especially:

"Note: For performance reasons, Cocoa does not enforce clipping among
sibling views or guarantee correct invalidation and drawing behavior
when sibling views overlap. If you want a view to be drawn in front
of another view, you should make the front view a subview (or
descendant) of the rear view."

Yes, I get the point and I admit that what I was going to do has been illegal. But in order to provide a complete view of the issue to me, could anyone please explain the following 3 things?


1. What is [NSView addSubview:positioned:relativeTo:] intended for if relative positioning of overlapping subviews is not guaranteed to work anyway? If "correct invalidation and drawing behavior when sibling views overlap" is not guaranteed, is it just a misleading API which will never work?

When I found this function, I thought that it should work for the following case. I have a view V and a subview SV1, and at run- time, I want to add another subview SV2 to the view V, and I want SV2 to be drawn above SV1. So I create SV2 and call
[V addSubview: SV2 positioned: NSWindowAbove relativeTo: SV1];


Is this illegal? If so, what is the legal use of this method?

2. When I build a NIB resource in Interface Builder, I can choose several sibling subviews in a parent view, and for each of them say "Layout > Bring To Front" or "Layout > Send To Back". Is this also illegal in case these sibling subviews overlap? I mean, is there no guarantee that what was brought to front will be drawn above what was sent to back?

3. In my case, the relative positioning of overlapping sibling subviews (via calling addSubview:positioned:relativeTo:) did work so far. I mean, in my "time-line control" analog the subviews that were added above are actually drawn above the subviews added below. Is it just a case of good luck? Can this stop working with a next major Mac OS X release?

Again: I'm not arguing, and I'm not defending my original approach. A admit that I was wrong. Thank you all for pointing this out to me. But now I just want to understand how things work in Cocoa...

Best regards,
Sergey.


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References: 
 >Re: Changing order of views dynamically (From: Sergey Shapovalov <email@hidden>)
 >Re: Changing order of views dynamically (From: Sergey Shapovalov <email@hidden>)

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