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Re: Why initialize the menubar without Interface Builder
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Re: Why initialize the menubar without Interface Builder


  • Subject: Re: Why initialize the menubar without Interface Builder
  • From: Sherm Pendley <email@hidden>
  • Date: Sat, 3 Nov 2007 19:49:15 -0400

On Nov 3, 2007, at 7:26 PM, Robert Nikander wrote:

On Nov 3, 2007, at 3:39 PM, Erik Buck wrote:

There is a current discussion "Re: Initializing the menubar without Interface Builder." What I desperatly want to know is WHY ?

Do you mean that I need to explain why I "think different"? :)

Seriously, let me try to answer your question. For me, I usually find it easier and more powerful to work with code-defined GUIs, but in order to do this I need two things that don't exist in all GUI libraries, and don't seem to exist by default with Cocoa. I'll explain those two things below. Let me just say, I do *not* want to define a GUI like this:

    button = new Button();
    button.X = 231;
    button.Y = 54;
    panel.add( button );
    ...

where I manually specify coordinates and dimensions.

The two things I need are:

1. "Layout managers", or whatever you want to call them.
2. A way to use declarative language.

Are you aware of Renaissance?

	<http://www.gnustep.it/Renaissance/>

sherm--

Cocoa programming in Perl: http://camelbones.sourceforge.net
WV Talk: http://www.wv-www.com


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 >Re: Why initialize the menubar without Interface Builder (From: Robert Nikander <email@hidden>)

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