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Re: physics engine?
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Re: physics engine?


  • Subject: Re: physics engine?
  • From: Andreas Monitzer <email@hidden>
  • Date: Tue, 20 Nov 2007 04:58:12 +0100

On Nov 20, 2007, at 02:23, Monte Ohrt wrote:

Is there a physics engine/class available for cocoa or obective-c? This has to do with writing a game: making objects fall, slide, roll, bounce, bump into and knock over other objects, etc. I don't know if that would all have to be done from scratch, or if there is something out there to aid the process. Maybe there is some C source out there that could help. I'll look around a bit, but I thought I'd ask the experts.

bullet and ODE should be easy to integrate into an Objective C-based application (esp. ODE, since it's C-based).


http://www.continuousphysics.com/
http://www.ode.org/

andy

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References: 
 >physics engine? (From: Monte Ohrt <email@hidden>)

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