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Re: Popup vs pull down menu item missing
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Re: Popup vs pull down menu item missing


  • Subject: Re: Popup vs pull down menu item missing
  • From: Ian Joyner <email@hidden>
  • Date: Tue, 2 Oct 2007 10:18:29 +1000

On 01/10/2007, at 5:54 AM, Matt Neuburg wrote:

On Fri, 28 Sep 2007 13:21:46 +1000, Ian Joyner <email@hidden>
said:
Thanks Sean. And pull downs have slightly different functionality
too, which is not what I wanted (just the down arrow looked neater in
the context of what I am using). (Wish Apple would also have this
information in their reference docs.)

Well, I did a search at developer.apple.com and the first two distinct hits
were:


<http://developer.apple.com/documentation/UserExperience/Conceptual/ OSXHIGui
delines/XHIGControls/chapter_18_section_3.html>


<http://developer.apple.com/documentation/Cocoa/Conceptual/MenuList/ Articles
/ManagingPopUpItems.html>


I think that *is* "having this information in their reference docs." (It's
true that the HIG docs have not kept up with recent innovations and changes,
but this is not a case in point.)

Thanks, but they are conceptual docs, not reference docs. What I'm suggesting is that the reference docs, such as:


http://developer.apple.com/documentation/Cocoa/Reference/ ApplicationKit/ObjC_classic/index.html

should contain every bit of information, even in a boring terse form (which it is anyway), from which the conceptual docs take that info and put it in a more palatable form and so you get the overall picture (although what's in the first 'conceptual' document seems more normative than informative (eg., spelling out intricate spacing details, which won't be of interest to a new comer). Perhaps better cross referencing of material. Maybe, what I'm saying is much information is hard to find (someone's going to disagree with that). I think Apple keep coming up with new arrangements every major OS release to alleviate that. Anyway, sorry, it's easy to seem critical, but I'm trying to make some constructive suggestions, even though they may not be very deep.

Ian

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