Re: Distinguish between Directory and File
Re: Distinguish between Directory and File
- Subject: Re: Distinguish between Directory and File
- From: Dave Hersey <email@hidden>
- Date: Wed, 3 Oct 2007 17:12:02 -0400
You'll also want to actually allocate that onlyFiles array...
- d
On Oct 3, 2007, at 5:07 PM, glenn andreas wrote:
On Oct 3, 2007, at 4:00 PM, Dani wrote:
isDirectory is always set to YES even if it's a file and not a
directory. I don't know why. Here's the code:
- (NSArray *)listFilesInFolder:(NSString *)apath
{
NSArray *filesList;
NSMutableArray *onlyFiles;
NSString *path;
BOOL isDir;
int i;
NSDirectoryEnumerator *direnum = [[NSFileManager defaultManager]
enumeratorAtPath:apath];
filesList = [direnum allObjects];
[self llistarArray:filesList];
for (i=0;i<[filesList count];i++)
{
path = [filesList objectAtIndex:i];
[[NSFileManager defaultManager] fileExistsAtPath:path
isDirectory:&isDir];
if (isDir==false)
{
[onlyFiles addObject:[filesList objectAtIndex:i]];
}
}
return filesList;
}
In theory in the onlyFiles NSMutableArray should be only files.
The problem is that enumeratorAtPath returns an enumerator that is
a "rooted" in the given path. Asking for all objects (which, if
you have an enumerator already and are then going to iterate over
it is wasteful - you should just use the enumerator iteration
methods btw) will return relative paths. Asking "existsAtPath" is
actually going to return "NO" since that expects full paths - and
as a result, isDir is never changed from the garbage value it had
to start with (which happened to be 0).
So instead, something like this:
NSDirectoryEnumerator *direnum = [[NSFileManager defaultManager]
enumeratorAtPath:apath];
NSString *subpath;
while ((subpath = [direnum nextObject]) != nil) {
NSString *fullPath = [apath stringByAppendingPathComponent: subpath];
if ([[NSFileManager defaultManager] fileExistsAtPath: fullPath
isDirectory: &isDir] == YES && isDir == YES) {
[onlyFiles addObject: fullPath]; // or subpath if you only want
relative sub-paths
}
}
Glenn Andreas email@hidden
<http://www.gandreas.com/> wicked fun!
quadrium2 | build, mutate, evolve, animate | images, textures,
fractals, art
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