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Re: crash in using soundNamed:
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Re: crash in using soundNamed:


  • Subject: Re: crash in using soundNamed:
  • From: Michael Babin <email@hidden>
  • Date: Wed, 24 Oct 2007 12:48:48 -0500


On Oct 24, 2007, at 12:07 PM, Mitchell Livingston wrote:

Some users are reporting crashes when using this with custom sounds in one of the directories.

I'm a bit confused on how this could crash in soundNamed. A crash log is:

Thread 0 Crashed:
0 com.apple.AppKit 0x93436ae4 -[NSSound _postInitialization] + 749
1 com.apple.AppKit 0x9369d868 -[NSSound initWithContentsOfURL:byReference:] + 256
2 com.apple.AppKit 0x9369e7a3 +[NSSound _searchForSoundNamed:] + 626
3 com.apple.AppKit 0x9369e8a5 +[NSSound soundNamed:] + 203
4 org.m0k.transmission 0x00010829 -[PrefsController sounds] + 339
[snip]

A quick read of the documentation for +[NSSound soundNamed:] show that it returns an NSSound object with name, creating it if the sound is not already "known" and can be found. The docs detail the method it uses to search for the sound. That and the backtrace you included would indicate that the sound you're attempting to access is not known, with the crash occurring when loading the sound data from the file. Perhaps there is something about the data in the sound file that NSSound doesn't like?

- Mike

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  • Follow-Ups:
    • Re: crash in using soundNamed:
      • From: Mitchell Livingston <email@hidden>
References: 
 >crash in using soundNamed: (From: Mitchell Livingston <email@hidden>)

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