Re: starting cocoa in different thread
Re: starting cocoa in different thread
- Subject: Re: starting cocoa in different thread
- From: glenn andreas <email@hidden>
- Date: Thu, 25 Oct 2007 14:07:23 -0500
On Oct 25, 2007, at 1:23 PM, Robert Nikander wrote:
Hi,
For reasons I won't go into (unless you are interested) I want to
start Cocoa on a thread that is not the main posix thread. I wrote
the small test program below that creates a little window with a
button in it. There is a variable 'BOOL use_thread' in the main
function. If it is 'NO', then the program runs fine -- I can can
click the button, see that events are being generated. If
use_thread = YES, then it doesn't work -- sendEvent: gets called
constantly with null NSEvent pointers.
I thought I would be able to use any pthread as the "main" Cocoa
event thread, as long as that thread called [NSApplication
sharedApplication], set up the UI, and called [NSApp run]. Is that
possible? If so, how?
Short answer is "No, it's not documented to work".
Things like performSelectorOnMainThread quite possibly use
pthread_main_np() which would tie it to the "real" main thread, as
well as further funky stuff about where events go (as you've seen).
In fact, a bit of searching reveals that CFRunLoop hard codes in
pthread_main_np to detect if the current run loop is the main run
loop (or, more accurately, if pthread_main_np then CFRunLoopGetCurrent
() returns CFRunLoopGetMain()).
Glenn Andreas email@hidden
<http://www.gandreas.com/> wicked fun!
quadrium2 | build, mutate, evolve, animate | images, textures,
fractals, art
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