• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Recommended project structure for Quick Look?
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Recommended project structure for Quick Look?


  • Subject: Re: Recommended project structure for Quick Look?
  • From: Seth Willits <email@hidden>
  • Date: Sun, 28 Oct 2007 21:37:14 -0700


On Oct 28, 2007, at 9:28 PM, Graham Perks wrote:

The Quick Look sample, based on Sketch, basically duplicates all the Sketch files. Makes sense, since to Quick Look you have to include your model, your model loading code, and your render code; a non- trivial portion of any application.

To Add Quick Look to my own application, I don't just want to copy and paste all that code into a separate Quick Look project - how do I set up a project in Xcode so that my Quick Look and Application share the code? Shove it all into a Framework? Separate Targets?

Using separate targets is likely the best way. Same project. Same files. Just pick and choose which ones are necessary.



-- Seth Willits




_______________________________________________

Cocoa-dev mailing list (email@hidden)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


References: 
 >Recommended project structure for Quick Look? (From: Graham Perks <email@hidden>)

  • Prev by Date: Recommended project structure for Quick Look?
  • Next by Date: Re: My Xcode Project Won't Compile 32-Bit
  • Previous by thread: Recommended project structure for Quick Look?
  • Next by thread: [Moderator] List Guidelines and Resources
  • Index(es):
    • Date
    • Thread