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Capturing the right display, but rendering to the wrong one.
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Capturing the right display, but rendering to the wrong one.


  • Subject: Capturing the right display, but rendering to the wrong one.
  • From: Karan Lyons <email@hidden>
  • Date: Sat, 15 Sep 2007 19:25:58 -0400

I'm trying to modify the Performer Application in the developer examples to capture a secondary display if it's attached, and then render to it. I can capture the secondary display, but the qtz file still renders to the main display. I think it has to do with the openGL Context that I'm creating, but I don't know what to change to fix it. The code is attached. I'm sure the solution is simple, I just can't figure out what it is. Thanks for your time.

Namaste,
Karan


Attachment: smime.p7s
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