Re: Getting Localized System Strings
Re: Getting Localized System Strings
- Subject: Re: Getting Localized System Strings
- From: Jean-Daniel Dupas <email@hidden>
- Date: Tue, 1 Apr 2008 12:25:03 +0200
The strings you are looking for are in the AppKit ressources, but I
don't think there are part of the API, the keys can change at anytime
and you cannot rely on the files names. (in Leopard, the Undo.strings
file contains a "Paste Font" key, but it's not garantee that it remain
like that)
Anyway, you can probably copy this Undo.strings file in your
application.
Le 1 avr. 08 à 11:52, Gerriet M. Denkmann a écrit :
Cocoa uses (automatically) localized strings. I would like to do the
same.
E.g. using NSTextView and pasting a font, the Edit menu will
suddenly show Undo "Paste Font".
If the same app is running with German as the preferred language,
the Edit menu will contain Undo "Schrift einsetzen" (yes, the "Undo"
also gets translated, but this does not interest me at this point).
When I override this mechanism, doing my own undo handling I have to
use setActionName: "Paste Font".
But this is only correct if the current language is English.
So I have to do: setActionName: NSLocalizedStringFromTable( @"Paste
Font", @"UndoStrings", @"setting font via menu Format → Font");
But this means that I have to create UndoStrings.strings files for
about 15 languages, which is kind of tedious.
Also: If Apple decides that the correct translation for "Paste Font"
should be "Schriftart einfügen" instead of "Schrift einsetzen", my
app would look strange, using different words compared to all other
apps.
So I want something like:
NSLocalizedStringFrom_the_Table_used_by_the_System(..).
Or maby I could get at the official translations using
NSDefaultManager?
These strings must be somewhere - so how to find them? Neither
Spotlight nor grep seem to handle utf-16 files (like .strings).
Kind regards,
Gerriet.
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