Re: GCDrawKit programmatically create object
Re: GCDrawKit programmatically create object
- Subject: Re: GCDrawKit programmatically create object
- From: James Maxwell <email@hidden>
- Date: Wed, 2 Apr 2008 14:45:32 -0700
Duh, woops... sorry... found it:
+ (GCDrawableShape*) drawableShapeWithPath:(NSBezierPath*) path;
cheers,
J.
On 2-Apr-08, at 2:20 PM, James Maxwell wrote:
I'm just wondering whether anyone here uses the GCDrawKit framework?
I've been getting used to how it does things over the past few days,
but there's something I really can't figure out how to do. I want to
make an object on a layer programmatically - say, a rect that loads
automatically with a new layer, at a default position and size.
If anybody's using the DrawKit, and knows how this might be done,
any help would be greatly appreciated. I can make tools, and create
custom objects that way, but it's all dependent on the mouse (event-
driven); I can't make anything without the mouse.
Thanks in advance,
J.
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