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Re: Capture youtube image in webview
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Re: Capture youtube image in webview


  • Subject: Re: Capture youtube image in webview
  • From: João Pavão <email@hidden>
  • Date: Thu, 10 Apr 2008 12:13:05 +0100

Hi Xin,

Take a look at this thread in the webkit mailing list: <http://lists.apple.com/archives/webkitsdk-dev/2006/May/msg00024.html >.

I implemented what was suggested in that thread and it worked out very well. I also added a very small delay before actually trying to capture the WebView so that the flash content has time to at least display some content.

Unfortunately, our resulting implementation is proprietary source code not owned by me, but I'll be happy to help with any further questions you may have.

--
João Pavão



On 2008/04/10, at 10:24, Xin wrote:
Hello,

First, sorry for my english, I'm a catalan.

Well, I'm a newbee in Mac and Cocoa and I have tried to make an application for capture an image of web. It's all ok. My app work correctly, except when I capture a module of vídeo. In this cases the result is wrongly. How you can see in this image of a video in youtube.com:
- http://img238.imageshack.us/img238/5626/capturaxq0.png


The static page is correctly captured, but the video in youtube no. Do you know what is the problem?

This is my code:

NSRect frame = [theView frame];
NSBitmapImageRep *rep = [theView bitmapImageRepForCachingDisplayInRect:frame];
[theView cacheDisplayInRect:frame toBitmapImageRep:rep];
NSData *data = [rep representationUsingType:NSTIFFFileType properties:nil];

NSImage *image = [[NSImage alloc] initWithSize:[rep size]];
[image addRepresentation:rep];
[but setImage:image];


Thanks for all

Xin_______________________________________________

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References: 
 >Capture youtube image in webview (From: Xin <email@hidden>)

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