Re: OpenGL in a Visual iTunes Plugin
Re: OpenGL in a Visual iTunes Plugin
- Subject: Re: OpenGL in a Visual iTunes Plugin
- From: "Paul Bailey" <email@hidden>
- Date: Fri, 18 Apr 2008 10:03:12 +0100
Since Cocoa is not an option, this is probably the wrong list to be
asking... Maybe mac-opengl on this list server is more appropriate?
Cheers,
Paul
On Thu, Apr 17, 2008 at 8:43 PM, J. Todd Slack <
email@hidden> wrote:
> Hi All,
>
> I wish to create a UI using OpenGL for use in an ITunes Visualizer Plugin.
>
> Can anyone tell me how to get started?
>
> I have the Visualizer SDK already.
>
> Is there anything OpenGL wise that I have to download?
>
> Is there a tool, like Interface Builder, that I can drag and drop the
> interface and then use it?
>
> I basically need to generate Labels, Fields, buttons, standard controls.
> Since this is cross platform, Cocoa is not an option.
>
> Can anyone help?
>
> Thanks!
>
> -Jason
>
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