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Re: Drawing a 1 pixel-perfect wide bordered NSBezierPath
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Re: Drawing a 1 pixel-perfect wide bordered NSBezierPath


  • Subject: Re: Drawing a 1 pixel-perfect wide bordered NSBezierPath
  • From: Graham Cox <email@hidden>
  • Date: Fri, 18 Apr 2008 22:28:25 +1000


On 18 Apr 2008, at 10:19 pm, Scott Thompson wrote:

On Apr 17, 2008, at 4:28 AM, Heinrich Giesen wrote:


Sorry, pressed the wrong button.

And: if the bezier path shall always be drawn 1 pixel wide, independent
of resolution and scaling the lineWidth should be set to 0 (zero)

While this works for PostScript, it does not work for Quartz. Quartz 2D will not draw strokes with a zero width.


Scott


Setting a line width of 0 draws a 1-pixel wide line at the resolution of the device it draws to, so on screen, that's 1/72 of an inch (approx) on a printer 1/600 inch, say. It's a useful way to isolate drawing from any CTM scaling. This is handy for drawing a selection rect outline on top of a zoomed image where you don't want the selection itself to be scaled up (among many other uses). So yes, I'd say it works - and Quartz most definitely does draw strokes with a line width of 0.


G. _______________________________________________

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  • Follow-Ups:
    • Re: Drawing a 1 pixel-perfect wide bordered NSBezierPath
      • From: Scott Thompson <email@hidden>
    • Re: Drawing a 1 pixel-perfect wide bordered NSBezierPath
      • From: Peter Zegelin <email@hidden>
References: 
 >Re: Drawing a 1 pixel-perfect wide bordered NSBezierPath (From: Heinrich Giesen <email@hidden>)
 >Re: Drawing a 1 pixel-perfect wide bordered NSBezierPath (From: Scott Thompson <email@hidden>)

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