How to import drawing paths into a Cocoa application?
How to import drawing paths into a Cocoa application?
- Subject: How to import drawing paths into a Cocoa application?
- From: Steve Weller <email@hidden>
- Date: Mon, 21 Apr 2008 17:23:39 -0700
I my app I want to be able to use drawing paths for two purposes:
1. Clip images to the path
2. Generate points that lie on the path as a function of the distance
along the path
I want to be able to create paths with Omnigraffle or some other
vector-image app, and export them to PDF or EPS or equivalent format.
The objects I am dealing with could have multiple path segments and/or
paths that intersect themselves and each other. I will probably use
Quartz rather than Cocoa drawing.
I expected to see a class method for NSBezierPath that would grab a
path from a file, but it is not there. So:
1. What file format should I use to store my paths?
2. How do I get the path into an object that I can use?
I can clip images to a path by using the addClip method on the
NSBezierPath. Are there any easy ways of calculating the points on the
path as a function of the distance from the start of the path?
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