• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: "Live" image preview, huge memory usage...
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: "Live" image preview, huge memory usage...


  • Subject: Re: "Live" image preview, huge memory usage...
  • From: Jean-Nicolas Jolivet <email@hidden>
  • Date: Thu, 04 Dec 2008 03:49:34 -0500

One last thing (I know, I'm annoying!..) I'm guessing its impossible to have this sweet workaround working in a thread right?

Thing is, I have a lot of images to generate.. so I do it in a separate thread... your trick works well (borrowing an onscreen graphic context), but as soon as I do it in a thread, the leak re- appears...

On 4-Dec-08, at 3:26 AM, Jean-Nicolas Jolivet wrote:

Just wanted to say that I got it to work finally! :)

basically I thought the last part of your code, where you render the CGImage in the current context was a necessary part of the trick, I realized that it wasn't hehe...

No noticeable leaks now! Thanks a lot for this trick!


On 3-Dec-08, at 8:27 PM, Rob Keniger wrote:


On 03/12/2008, at 6:22 PM, Jean-Nicolas Jolivet wrote:

Quick question (2 actually), right now Im drawing my CIImage in a custom view... would drawing the CIImage in my view's drawRect method achieve the same (leak-free) result as your piece of code??? i.e. something simple like:
<snip>

As far as I know, as long as you are drawing the CIImage to an on- screen context there will be no memory leak, so this should be fine if the view is in an on-screen window.


Second question; my app does batch image processing so eventually I will have to draw those CIImage offscreen.. (only for the Color Control Filter actually)... I assume I have to live with the leak??


No, just use the code I posted which will prevent the leak from occurring when drawing offscreen, you just have to get an existing on-screen context to draw into. The drawing itself happens offscreen, you are just "borrowing" the on-screen context. You could get the context from anywhere as long as it's a valid on- screen context - in the example I posted I used the main window's context ([[NSApp mainWindow] graphicsContext]) but this is not the only way to do it.

--
Rob Keniger



_______________________________________________

Cocoa-dev mailing list (email@hidden)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden

Jean-Nicolas Jolivet email@hidden http://www.silverscripting.com

_______________________________________________

Cocoa-dev mailing list (email@hidden)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden

Jean-Nicolas Jolivet email@hidden http://www.silverscripting.com

_______________________________________________

Cocoa-dev mailing list (email@hidden)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


References: 
 >"Live" image preview, huge memory usage... (From: Jean-Nicolas Jolivet <email@hidden>)
 >Re: "Live" image preview, huge memory usage... (From: glenn andreas <email@hidden>)
 >Re: "Live" image preview, huge memory usage... (From: Jean-Nicolas Jolivet <email@hidden>)
 >Re: "Live" image preview, huge memory usage... (From: douglas welton <email@hidden>)
 >Re: "Live" image preview, huge memory usage... (From: Jean-Nicolas Jolivet <email@hidden>)
 >Re: "Live" image preview, huge memory usage... (From: Rob Keniger <email@hidden>)
 >Re: "Live" image preview, huge memory usage... (From: Jean-Nicolas Jolivet <email@hidden>)
 >Re: "Live" image preview, huge memory usage... (From: Jean-Nicolas Jolivet <email@hidden>)
 >Re: "Live" image preview, huge memory usage... (From: Jean-Nicolas Jolivet <email@hidden>)
 >Re: "Live" image preview, huge memory usage... (From: Rob Keniger <email@hidden>)
 >Re: "Live" image preview, huge memory usage... (From: Jean-Nicolas Jolivet <email@hidden>)
 >Re: "Live" image preview, huge memory usage... (From: Rob Keniger <email@hidden>)
 >Re: "Live" image preview, huge memory usage... (From: Jean-Nicolas Jolivet <email@hidden>)

  • Prev by Date: Re: self = [super init];
  • Next by Date: Re: self = [super init];
  • Previous by thread: Re: "Live" image preview, huge memory usage...
  • Next by thread: Re: "Live" image preview, huge memory usage...
  • Index(es):
    • Date
    • Thread