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Re: Determining unreleased objects after Quit
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Re: Determining unreleased objects after Quit


  • Subject: Re: Determining unreleased objects after Quit
  • From: email@hidden
  • Date: Thu, 04 Dec 2008 05:47:38 -0500

Namaste!

I never did figure it out *exactly*. Over time, as I made corrections/edits (mostly in the NIB), the problem simply ceased to exist.

I think it was mashed bindings...as some had gotten toasted for whatever reason.

Peace, Love, and Light,

/s/ Jon C. Munson II

Quoting Michael Ash <email@hidden>:

On Wed, Dec 3, 2008 at 11:57 AM, Jon C. Munson II <email@hidden> wrote:
Well, simply put, the application is still running. That is, after Quitting, the Stop button is enabled, and, if I try to "run" it again, I get a message to terminate the currently running version first...

So the problem is not unreleased objects, it's that your app is still running. Hit the pause button in the debugger and figure out what it's doing.

Mike




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References: 
 >Determining unreleased objects after Quit (From: "Jon C. Munson II" <email@hidden>)
 >Re: Determining unreleased objects after Quit (From: "Michael Ash" <email@hidden>)

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