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Re: Shell tool with GUI
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Re: Shell tool with GUI


  • Subject: Re: Shell tool with GUI
  • From: Philip Ershler <email@hidden>
  • Date: Mon, 8 Dec 2008 10:03:06 -0700


On Dec 7, 2008, at 10:57 PM, Chris Hiszpanski wrote:

Hello,

I'm trying to write a very simple oscilloscope in Cocoa as a shell tool that continuously reads samples via standard input and draws them as a waveform in a window. I do _not_ want a menu bar (i.e. an application), just one window that disappears when the parent shell tool receives the interrupt signal.

- How can I create a window without creating a full fledge application (i.e. without creating an instance of NSApplication)?

- What is the difference between a Cocoa Shell Tool and a Cocoa Application? Can a Cocoa Shell Tool draw GUI objects, or is it restricted to text in the shell?

- How can I read standard input? With the NSFileHandle class? I see fileHandleWithStandardInput is a class method there, but not an instance method...

- How can I draw an oscilloscope type "animation"? With the drawRect method of my own class that inherits from NSView? Or is there a more appropriate method?

I'd appreciate any pointers in the right direction.

Chris

Another way to do this would be to write the entire app in either C or Objective C (without any Cocoa frameworks) and use OpenGL to handle the graphics.


Phil

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References: 
 >Shell tool with GUI (From: Chris Hiszpanski <email@hidden>)

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