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Re: best practice to create Custom Objects represented by a image in a d-n-d operation
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Re: best practice to create Custom Objects represented by a image in a d-n-d operation


  • Subject: Re: best practice to create Custom Objects represented by a image in a d-n-d operation
  • From: "Sandeep Chayapathi" <email@hidden>
  • Date: Mon, 8 Dec 2008 16:40:46 -0500

Go for option #1, use a  "custom drag type" (in your case ships) to
pasteboard. You could update the pasteboard with the array of dictionary
objects, the dictionary could hold the image/link to image and an identifier
field for the same.
Make sure you register you drag destination for your custom drap type. (
http://developer.apple.com/documentation/Cocoa/Conceptual/DragandDrop/Tasks/acceptingdrags.html
)

-- Sandeep


On Mon, Dec 8, 2008 at 1:11 PM, Gustavo Pizano
<email@hidden>wrote:

> Hello.
>
> I have in a view images of ships, and Im able to drag them to another view
> which is the sea board, now, what is better, to create the objects of the
> ships in the "shipsviewcontainer" and set the object in the Pasteboard, or,
> just have representative images in the "shipsviewcontainer" of each ship,
> and once dragged to the sea create the instances of the ship that the images
> represent.  If the last one is correct Iw as thinking if how to know which
> Ship Object the images that is being dragged represents, (maybe by image
> Size? ) I dunno what do you think its better to do, if I explain my self
> good.
>
>
> Thanks
>
> Gus
>
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References: 
 >best practice to create Custom Objects represented by a image in a d-n-d operation (From: Gustavo Pizano <email@hidden>)

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