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Best way to do hit testing on an image?
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Best way to do hit testing on an image?


  • Subject: Best way to do hit testing on an image?
  • From: "Karan, Cem (Civ, ARL/CISD)" <email@hidden>
  • Date: Tue, 9 Dec 2008 11:27:05 -0500
  • Thread-topic: Best way to do hit testing on an image?

I am in the process of creating a new interface for my program, which, for lack of any good comparison, can be thought of as a 2D scrolling game with a bunch of clickable sprites.  I need to do hit testing to see if particular bitmaps have been clicked on.  I have the following information available to me:

- An array of NSImages that I can get bitmaps and masks from
- The view I'm compositing the images into.
- The order I'm compositing the images (so I know which image is painted on top of which other one, letting me calculate a new bitmask)
- The location I'm compositing the images relative to the view.

What I want to know is if a user has clicked on a particular image.  I know I need to do hit testing, and I know I can create my own code to do so, but I was wondering if Cocoa had some built-in method to determine if a point is within a bitmask or not.  If there is a built-in way, I'd rather use that.

Thanks,
Cem Karan
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