Re: Multithreading and Mach ports
Re: Multithreading and Mach ports
- Subject: Re: Multithreading and Mach ports
- From: Jean-Daniel Dupas <email@hidden>
- Date: Tue, 9 Dec 2008 21:56:41 +0100
Le 9 déc. 08 à 21:36, John Love a écrit :
Reference:
http://developer.apple.com/documentation/Cocoa/Conceptual/Multithreading/RunLoopManagement/chapter_6_section_5.html#/
/apple_ref/doc/uid/10000057i-CH16-SW7
I've got several questions since I'm just starting to investigate
Mach Ports.
1) Why is +LaunchThreadWithPort: so designated, ie, a class method.
It seems to me that as far as the specific code listings presented,
a class method is not required? For example, [workerObj
sendCheckinMessage:distantPort] could be replaced with [self
sendCheckinMessage:distantPort] if LaunchThreadWithPort would be
changed to an instance method.
2) Maybe the real question #1 is: What exactly is the object in the
background thread, named workerObj ??
An arbitrary object that perform some long works that should be
execute in a background thread. "Worker" is a very common term in
multithreading programming.
3) I've saved my most general question to last, at least for this
trip: currently when I enter my method to start up my background
thread or threads, I simply call (several times if I have multiple
threads:
[NSThread detachNewThreadSelector:@selector(bgCalcThread:)
toTarget:self withObject:nil]
If I have multiple background threads, I can use a
NSMutableDictionary with multiple keys for inter-thread communication
I think I miss something in the NSDictionary reference. I though it
was not thread safe, and I never saw any reference to synchronisation
or communication methods. What do you mean by "using dictionary for
inter thread communication" ?
So, what do Mach Ports give me that the above doesn't?
A channel to send arbitrary message to another thread (of course, it
can also be done using performOnThread methods).
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