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Re: Countdown With NSTimer - Hours, Minutes, Seconds Remaining?
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Re: Countdown With NSTimer - Hours, Minutes, Seconds Remaining?


  • Subject: Re: Countdown With NSTimer - Hours, Minutes, Seconds Remaining?
  • From: "Chunk 1978" <email@hidden>
  • Date: Wed, 10 Dec 2008 20:41:19 -0500

i read in the docs that the use of NSCalandarDate is discouraged
because it's going to be depreciated for OS X 10.6... i'm not really
sure if depreciated means that any code with NSCalandarDate will no
longer function with the new OS or if it will just be considered out
dated...

On Wed, Dec 10, 2008 at 7:36 PM, Ashley Clark <email@hidden> wrote:
> If you save off a starting time object you could use NSDateComponents.
>
>
> NSDate *startDate = /* set at beginning */
> NSCalendar *cal = [NSCalendar currentCalendar];
> NSCalendarUnit units = NSHourCalendarUnit | NSMinuteCalendarUnit |
> NSSecondCalendarUnit;
>
> NSDateComponents *comps = [cal components:units fromDate:startDate
> toDate:[NSDate date] options:0];
>
> The resulting comps object will respond to -hour, -minute and -second
> messages.
>
>
> Ashley
>
> On Dec 10, 2008, at 6:03 PM, Chunk 1978 wrote:
>
>> i believe i painted myself into a corner here... i have a
>> NSPopUpButton with 3 items.  1 Hour, 2 Hours, 3 Hours.  each item has
>> respected tag numbers 1, 2 and 3.  i'm attempting to print out time
>> remaining but i can only get as far as displaying seconds remaining
>> with this:  NSLog(@"%.2d Seconds Remaining", (hoursSelected -
>> second));  but i would like for the log to output @"%.2d Hours, %.2d
>> Minutes and - Seconds Remaining";  i can't wrap my head around it,
>> and i fear that my trying to be as if/else statementless as possible
>> by using the tag numbers of the PopUp Menu is causing me problems.
>>
>> -=-=-=-=-
>>
>> -(int)timeMenuSelection
>>        {
>>        return [[menu selectedItem] tag];
>>        }
>>
>> - (IBAction)startTimer:(id)sender
>>        {
>>        startTime = [NSDate timeIntervalSinceReferenceDate];
>>
>>        [killTimer invalidate];
>>        [killTimer release];
>>        killTimer = nil;
>>
>>        killTimer = [[NSTimer scheduledTimerWithTimeInterval:1 target:self
>> selector:@selector(updateTime:) userInfo:nil repeats:YES] retain];
>>        }
>>
>> - (void)updateTime:(NSTimer *)theTimer
>>        {
>>        NSTimeInterval now = [NSDate timeIntervalSinceReferenceDate];
>>        NSTimeInterval interval = now - startTime;
>>        int second = (int)interval;
>>
>>        //Tag #1 x 3600 Seconds = 3600 Seconds = 2 Hours.
>>        //Tag #2 x 3600 Seconds = 7200 Seconds = 2 Hours.
>>        //Tag #3 x 3600 Seconds = 10800 Seconds = 3 Hours.
>>
>>        int hoursSelected = ([self timeMenuSelection] * 3600);
>>
>>        if (second <= hoursSelected)
>>                {
>>                NSLog(@"%.2d Seconds Remaining", (hoursSelected - second));
>>                }
>>                else
>>                {
>>                NSLog(@"TIME'S UP!");
>>                [killTimer invalidate];
>>                [killTimer release];
>>                killTimer = nil;
>>                }
>>        }
>>
>> -=-=-=-=-
>> _______________________________________________
>>
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  • Follow-Ups:
    • Re: Countdown With NSTimer - Hours, Minutes, Seconds Remaining?
      • From: Nick Zitzmann <email@hidden>
References: 
 >Countdown With NSTimer - Hours, Minutes, Seconds Remaining? (From: "Chunk 1978" <email@hidden>)
 >Re: Countdown With NSTimer - Hours, Minutes, Seconds Remaining? (From: Ashley Clark <email@hidden>)

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