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Re: Performance of calculation on float point numbers in a array • NSNumber in NSArray, or classic C array?
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Re: Performance of calculation on float point numbers in a array • NSNumber in NSArray, or classic C array?


  • Subject: Re: Performance of calculation on float point numbers in a array • NSNumber in NSArray, or classic C array?
  • From: Rob Rix <email@hidden>
  • Date: Thu, 18 Dec 2008 12:55:45 -0500

Do the simplest thing that could possibly work. In some cases, like if you need to be calling -performSelector:withObject: with each of these things, that might be the NSArray. In your case, it sounds to me like it’s the C array of floats.

Just my two cents.

Rob

On 17-Dec-08, at 3:04 PM, Stanislas Krásnaya wrote:

Hello everyone!

I've got a basic question. I'm sure this is a very vast debate, since I've found several answers on the subject, but I'm not satisfied.


I've read that, since we're programming in Objective-C, it's more elegant and reliable to use an NSArray stuffed with NSNumber instead of a classic C array. But what I want to do, it's performing classic calculation, like mean value, variance... etc, on floating point numbers. Typically around 1000 of them.


I know that our computers are fast now, but this doesn't mean that we have to not take care of optimization.


So, since NSArray is designed to store all kinds of NSObject's, and mine will just store some NSNumber's, wouldn't it be a bit stupid to use it?


Thanks in advance.


Stanislas _______________________________________________

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 >Performance of calculation on float point numbers in a array • NSNumber in NSArray, or classic C array? (From: Stanislas Krásnaya <email@hidden>)

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