Re: os x gui scripting
Re: os x gui scripting
- Subject: Re: os x gui scripting
- From: Robert Marini <email@hidden>
- Date: Mon, 22 Dec 2008 01:54:48 -0500
I don't know how many on this list will be able to offer a solution.
My method of accomplishing this sort of work in the past has been to
ensure that my applications are scriptable and then executing
automator workflows against them. If that's not a good route to take
for you (I would encourage looking into it as scriptability opens
whole new worlds for many types of applications and gives them large
value beyond the confines of their UI), Automator.app has the ability
to record your interaction with the OS and applications and repeat
that workflow for either n seconds or m number of times. I'd
encourage you to check out some other lists where people more
accustomed to this sort of thing might be able to offer a better
answer -
http://lists.apple.com/mailman/listinfo/applescript-implementors
http://lists.apple.com/mailman/listinfo/automator-dev
-rob.
On Dec 21, 2008, at 9:47 AM, Luca Cioria wrote:
First, I know little of os x programming since I bought my mac 2
weeks ago.
I'd like to develop a set of command line tools that do gui
scripting stuff.
Some examples:
click --> clicks the mouse at x y coordinates, optionally relative to
current window, can be single click, double click, right, middle,
mouse-down
only (no releasing) etc. etc.
getPixel --> get the color of a pixel on the screen at x y
coordinates,
optionally relative to current window.
send --> sends keystrokes
winActivare --> activate a specified window
etc etc
like the commands ahk has on windows
Is this possible ? How does cocoa comes into this? What approaches
should I
follow?
Has anyone done something like this (some way of scripting that is not
applescript poor GUI scripting)?
bye!
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