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Fwd: Conceptually understanding Core Animation
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Fwd: Conceptually understanding Core Animation


  • Subject: Fwd: Conceptually understanding Core Animation
  • From: Bill Dudney <email@hidden>
  • Date: Tue, 5 Feb 2008 11:38:14 -0700

Hi All,

For posterity and so no one else has to fight with it;

This issue is triggered because the CAKeyframeAnimation object does not have an explicit keyPath property (it defaults to the key given to -addAnimation:forKey:, which works for rendering the animation, but currently not for evaluating it via -presentationLayer). So a simple workaround is to change the second line of the -positionAnimation method to this:

positionAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"];


The response to the bug I filed, simple workaround, I love that!

Basically I did not explicitly set the key path that the keyframe animation was modifying so the presentation layer was none the wiser. Would be interesting to try with other animation types... I will poke on that and post it on my blog.

TTFN,

-bd-
http://bill.dudney.net/roller/objc

On Feb 4, 2008, at 9:51 PM, Bill Dudney wrote:

FWIW: filed under problem id #5723911 with bugreport.apple.com...

-bd-
http://bill.dudney.net/roller/objc

On Feb 4, 2008, at 3:55 PM, Bill Dudney wrote:

Hi Scott,

I'm not seeing the behavior described here (at least my understanding of what is described here is not happening :)

I have two animations, one explicit and one implied. When the implied animation is run (i.e. I set the layers position) the following code does what I expect (the presentation layer's position changes as I click).

- (void)mouseDown:(NSEvent *)event {
NSPoint point = [self convertPoint:[event locationInWindow] fromView:nil];
CALayer *presLayer = [self.photoLayer presentationLayer];
CALayer *layer = [presLayer hitTest:*(CGPoint*)&point];
NSLog(@"pres pos.x = %f, pres pos.y = %f", presLayer.frame.origin.x, presLayer.frame.origin.y);
...
}


When I'm running the explicit animation the presentation layer's position does not change.

Is it just the render tree that updates when an explicit animation is used?

If this is a bug I'd be glad to submit the sample code to reproduce.

Thanks,

-bd-
http://bill.dudney.net/roller/objc


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