• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: My app breaks when moved while running
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: My app breaks when moved while running


  • Subject: Re: My app breaks when moved while running
  • From: William Bates <email@hidden>
  • Date: Thu, 7 Feb 2008 21:28:37 -0600

If this is a real app and not just something you are doing for your own edification, seriously consider the cost vs benefits of this "move around feature." I can't see benefit and the furl (file url), fullpath system that is shot throughout Cocoa makes it a very expensive proposition. I faced a slightly similar issue doing dynamic net upgrades of an app. There is an solution based on storing your app's current location as an alias, then checking for changes before you go to disk for a furl-specified resource, but I wouldn't wish it on anyone.
_______________________________________________


Cocoa-dev mailing list (email@hidden)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


  • Follow-Ups:
    • Re: My app breaks when moved while running
      • From: "Mac Man" <email@hidden>
References: 
 >My app breaks when moved while running (From: Sanford Selznick <email@hidden>)

  • Prev by Date: Re: Animation in Cocoa too slow? [was: Animation with CALayer?]
  • Next by Date: Re: libPng.dylib: "file is not of required architecture"
  • Previous by thread: Re: My app breaks when moved while running
  • Next by thread: Re: My app breaks when moved while running
  • Index(es):
    • Date
    • Thread