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RE: In-loop releasing of objects does not free memory?
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RE: In-loop releasing of objects does not free memory?


  • Subject: RE: In-loop releasing of objects does not free memory?
  • From: Arthur C. <email@hidden>
  • Date: Thu, 14 Feb 2008 09:43:53 +0100
  • Importance: Normal

[John Stiles:]

> I think a better way to explain this would be, "try wrapping the body of > the loop in an autorelease pool."
That did the job. It is simple:
{ // loop
   NSAutoreleasePool * loopPool = [[NSAutoreleasePool alloc] init];
   <do various things>
   [loopPool release];
}

Indeed, there were autoreleased objects created in the loop that I didn't consider.


Thanks,

Arthur C.


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References: 
 >In-loop releasing of objects does not free memory? (From: Arthur C. <email@hidden>)
 >Re: In-loop releasing of objects does not free memory? (From: John Terranova <email@hidden>)
 >Re: In-loop releasing of objects does not free memory? (From: John Stiles <email@hidden>)

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