RE: In-loop releasing of objects does not free memory?
RE: In-loop releasing of objects does not free memory?
- Subject: RE: In-loop releasing of objects does not free memory?
- From: Arthur C. <email@hidden>
- Date: Thu, 14 Feb 2008 09:43:53 +0100
- Importance: Normal
[John Stiles:]
> I think a better way to explain this would be, "try wrapping the body of > the loop in an autorelease pool."
That did the job. It is simple:
{ // loop
NSAutoreleasePool * loopPool = [[NSAutoreleasePool alloc] init];
<do various things>
[loopPool release];
}
Indeed, there were autoreleased objects created in the loop that I didn't consider.
Thanks,
Arthur C.
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