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Re: A couple questions relevant to games
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Re: A couple questions relevant to games


  • Subject: Re: A couple questions relevant to games
  • From: Jens Alfke <email@hidden>
  • Date: Sun, 17 Feb 2008 14:52:21 -0800


On 17 Feb '08, at 7:44 AM, Aaron MacDonald wrote:

Hi. I'm planning to make a game, and I have a couple of questions since I'm new to cocoa.

I'd highly recommend looking at CoreAnimation if you're going to design a game. Its drawing model is very well suited to 2D sprite animation. There's an Apple sample app called GeekGameBoard that demonstrates using CA for games like checkers and solitaire:
http://developer.apple.com/samplecode/GeekGameBoard/index.html
It includes a small framework for generic board/card games, that you can reuse and extend.


(Disclaimer: I wrote this sample. I'd be chuffed if someone wants to use it, and I'll be glad to answer questions about it...)

I also have an unpublished/incomplete project that glues together CoreAnimation and the open-source "Box2D" physics engine, letting you add realistic 2D physics to your CA animations.

—Jens_______________________________________________

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References: 
 >A couple questions relevant to games (From: Aaron MacDonald <email@hidden>)

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