Re: QTMovieLayer?
Re: QTMovieLayer?
- Subject: Re: QTMovieLayer?
- From: Bill Dudney <email@hidden>
- Date: Wed, 20 Feb 2008 10:28:16 -0700
Hi Douglas,
Thanks, I did not try that, I am a QT newbie...
I did call [movie gotoBeginning], might that do something similar?
TTFN,
-bd-
On Feb 20, 2008, at 7:27 AM, douglas a. welton wrote:
Hi Bill,
wild speculation: did you try doing MovieTask() on the movie when
the layer is first displayed and before you start playback?
curiously,
douglas
On Feb 20, 2008, at 7:58 AM, Oliver Quas wrote:
Hi Bill,
i had the exact same problem. I haven't tried this yet, but how
about reading out the posterframe for every movie file (i.e. in the
app controller) and then setting the layer's content to the
resulting image? Imho, as long as the image (in memory) is in a
QuickTime compatible format, this should work. If you click on a/
the QTMovieLayer, you then would have to swap the image against the
appropriate movie file. I will give it a try this weekend. Hope it
works.
Best regards,
Oliver
Am 19.02.2008 um 14:18 schrieb Bill Dudney:
Hi All,
I tried this first on the QT list but no one seems to have messed
much with the layers yet so I thought I'd post here to see if I
had better luck.
I am using the QTMovieLayer to play movies in my UI, the play
back works fine and I can animate etc but the layer is blank
until I start playing the movie. Is there any way to get the
poster frame for the movie to show up in the layer before it
starts playing?
I have a workaround now that I'm using but its ugly (i get the
posterImage convert it to a cgimage and place a layer over the
movie layer as a place holder that I remove when the movie starts
playing).
Thanks!
-bd-
http://bill.dudney.net/roller/objc
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