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Re: Drawing from secondary thread erases resize corner in window?
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Re: Drawing from secondary thread erases resize corner in window?


  • Subject: Re: Drawing from secondary thread erases resize corner in window?
  • From: Hank Heijink <email@hidden>
  • Date: Thu, 28 Feb 2008 16:18:22 -0500


On Feb 28, 2008, at 2:56 PM, Nate Weaver wrote:

Interesting... I hadn't thought of that. Don't I have to add another timer to the NSDefaultRunLoopMode though? If I have to chose between having two timers on the main thread that alternate, or one on a secondary thread, I think I'll go with the extra thread.

I don't believe so; I've used it in an app of my own with a single timer to avoid the same issue you're having, with no apparent ill effects.


That's not my experience. If I just add a timer for the NSEventTrackingRunLoopMode, the only time that timer fires is when the run loop is in event tracking mode, which is what I would expect. In the NSDefaultRunLoopMode, that timer doesn't fire at all. Are you doing something somewhere else to make this happen, or am I missing something?

Thanks,
Hank

Hank Heijink
email@hidden



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  • Follow-Ups:
    • Re: Drawing from secondary thread erases resize corner in window?
      • From: "Hamish Allan" <email@hidden>
    • Re: Drawing from secondary thread erases resize corner in window?
      • From: Nate Weaver <email@hidden>
References: 
 >Re: Drawing from secondary thread erases resize corner in window? [solved, for now] (From: Nate Weaver <email@hidden>)
 >Re: Drawing from secondary thread erases resize corner in window? [solved, for now] (From: Hank Heijink <email@hidden>)
 >Re: Drawing from secondary thread erases resize corner in window? [solved, for now] (From: Nate Weaver <email@hidden>)

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