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Re: AppleScript enabling my application, is it easier in XCode 3.0 / Objective-C 2.0
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Re: AppleScript enabling my application, is it easier in XCode 3.0 / Objective-C 2.0


  • Subject: Re: AppleScript enabling my application, is it easier in XCode 3.0 / Objective-C 2.0
  • From: Omar Qazi <email@hidden>
  • Date: Sat, 5 Jan 2008 19:28:00 -0800

For changes to cocoa scriptability, check out the OS X Leopard Foundation franework release notes. As far as tutorials go there are many, and a simple Google search for "add AppleScript support in cocoa" should do the trick.

I would provide links, but I'm on my iPhone at the moment :).

Omar Qazi
Synergick Software
1.310.294.1593

On Jan 5, 2008, at 4:22 PM, "Devraj Mukherjee" <email@hidden> wrote:


I would like to make my Cocoa/ObjC application AppleScriptable. From
my previous reading about the same topic its a pretty cryptic process?
Does XCode 3.0 and Cocoa/ObjC 2.0 bring any new features to the table
to make this easier?

Are there any tutorials/tools available that I can look at?






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