Re: AppleScript enabling my application, is it easier in XCode 3.0 / Objective-C 2.0
Re: AppleScript enabling my application, is it easier in XCode 3.0 / Objective-C 2.0
- Subject: Re: AppleScript enabling my application, is it easier in XCode 3.0 / Objective-C 2.0
- From: Omar Qazi <email@hidden>
- Date: Sat, 5 Jan 2008 19:28:00 -0800
For changes to cocoa scriptability, check out the OS X Leopard
Foundation franework release notes. As far as tutorials go there are
many, and a simple Google search for "add AppleScript support in
cocoa" should do the trick.
I would provide links, but I'm on my iPhone at the moment :).
Omar Qazi
Synergick Software
1.310.294.1593
On Jan 5, 2008, at 4:22 PM, "Devraj Mukherjee" <email@hidden> wrote:
I would like to make my Cocoa/ObjC application AppleScriptable. From
my previous reading about the same topic its a pretty cryptic process?
Does XCode 3.0 and Cocoa/ObjC 2.0 bring any new features to the table
to make this easier?
Are there any tutorials/tools available that I can look at?
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