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Distributed Objects in Leopard
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Distributed Objects in Leopard


  • Subject: Distributed Objects in Leopard
  • From: Abdul Majeed K <email@hidden>
  • Date: Fri, 18 Jan 2008 18:50:44 +0530

Hello There,

I have created a client/ server application which does the job similar to that of apple iTunes, by using distributed object and Bonjour.
On the client side , I have a thread function , which creates an NSConnection instance, get the server vended object and runs the thread runloop
by using call [[NSRunloop currentRunloop] run].


Though my above scenario works well in Tiger, its throwing some exception in Leopard (build 9B16) says as
*** NSDistantObject initWithCoder: 0xb not given away for conn 0x64d92e0"
*** -[NSConcretePortCoder decodeInvocation]: no local target


I found a similar post by Guy Meyer in the link http:// www.cocoabuilder.com/archive/message/cocoa/2007/11/18/193398, But I could see that I have written my code in a similar way.

I am thankfull to Guy Meyer, Aurélien Hugelé and others to know any fixes to this.

As I am new to programming, kindly sorry for me if am I doing anything wrong in my code.

Please let me know if more information required on this.

Regards,
Abdul Majeed K








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