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Re: Data Structure to Data
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Re: Data Structure to Data


  • Subject: Re: Data Structure to Data
  • From: "Bruce Johnson" <email@hidden>
  • Date: Fri, 18 Jan 2008 11:10:31 -0800

> Why would CFData dereference the pointer?  You're telling it "copy the
> bytes at this address".  Those bytes happen to be three unsigned ints,
> a 255-byte array, and a pointer to an unsigned int.  It's doing
> exactly what you asked: copying the pointer.  If it did anything else,
> what you got out of the object would not be what you put in.


Okay so there isn't a way to get it to copy what the pointer is pointing too
then.


> By the way, what do you mean the pointer goes null: *pixels (aka
> pixels[0]) == NULL, or pixels == NULL?  Are you dereferencing the
> pointer on the same thread, in the same process, on the same machine?


no, no, yes, pixels[0] == NULL



> Why aren't you just using an object for this?


The source of the CFData object is not an objective-C application, it is a
straight C CLI app.  The destination of the CFData object is an objective C
application.  I was hoping to use the toll-free bridge between CFData and
NSData.

The CLI app runs over a long period of time, generating image data.  Through
CFDistributedNotifications, I was hoping to send the image data as CFData
attached to the notification.  The obj-c app would then pick the data and
convert it to a displayable image.
I got the notification part working with the CFData object working.  The
only part is the image data itself wasn't coming through.
--
----
Bruce Johnson
email@hidden
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  • Follow-Ups:
    • Re: Data Structure to Data
      • From: "Hamish Allan" <email@hidden>
References: 
 >Data Structure to Data (From: "Bruce Johnson" <email@hidden>)
 >Re: Data Structure to Data (From: "Kyle Sluder" <email@hidden>)
 >Re: Data Structure to Data (From: "Bruce Johnson" <email@hidden>)
 >Re: Data Structure to Data (From: "Kyle Sluder" <email@hidden>)

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