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Re: crashing in Objective-C Cocoa code in Carbon app under Leopard
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Re: crashing in Objective-C Cocoa code in Carbon app under Leopard


  • Subject: Re: crashing in Objective-C Cocoa code in Carbon app under Leopard
  • From: John Stiles <email@hidden>
  • Date: Sun, 20 Jan 2008 21:39:50 -0800

If you ever show file-save/open dialogs or print things, your code is using lots of Cocoa :)
Try turning on NSZombieEnabled; that may prove to be enlightening. There are definitely cases where bad memory usages (e.g. double frees) might have not caused problems in one OS but will cause problems in another.


email@hidden wrote:

I have a Carbon application that has been working fine under Tiger, but after upgrading to Leopard, the application is crashing in some Objective-C message sends. This problem occurs on a dual G5 and not on an Intel iMac.


It appears the message that crashes is being sent to a NULL pointer from a series of message sends relating to display updates. The messages are being sent from the Carbon message dispatcher. (Another odd thing is that the crash occurs only after closing a file that has just been written by my application.)

When the application is on the Intel iMac, all of the threads are C threads. On the dual G5, I am seeing some threads that are sending Objective-C messages.

I am trying to figure out why there are *any* Objective-C messages, since this is a Carbon-only application and never makes any Cocoa calls.

Any clues as to what may be happening to cause the crash? Or why there are Objective-C Cocoa messages being sent by my app?

-Konrad
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