Rethinking my approach; rather overwhelmed.
Rethinking my approach; rather overwhelmed.
- Subject: Rethinking my approach; rather overwhelmed.
- From: Josh de Lioncourt <email@hidden>
- Date: Tue, 17 Jun 2008 10:00:26 -0700
Hi all,
Thanks for the responses yesterday. They were quite helpful. However,
they have led me down a number of other rivers of thought, and it
seems that there should be a better way to handle the projects I'm
working on than what I had originally planned. I have two main
questions. The first is a simple one: is there a good, large
repository of sample/open source code specifically in OBJC and/or C++,
in XCode Project form, specifically for Mac development? I've found
some small repositories, but nothing that has been very useful. I
learn much better from dissecting projects.
The second question is: Is the approach I had laid out the best one?
It is as follows:
I have a number of WIndows applications that need to be rewritten. I
want them to be easily compiled under XCode and Visual Studio.net. To
that end, the bulk of the application logic will be rewritten in C++,
a language with which I have had passed experience and which I'm
currently brushing up on. Precision timing, keyboard input, and
limited GUI will be written platform specific. If I understand
correctly, there is absolutely no way to do this in XCode without
using Objective C. C++ cannot do any of these three. (Please correct
me if I am wrong.) This should require me to use a mix of C++ and
Objective C (Objective C++) in XCode, through .mm files. The C++ code
will, when necessary, need to call upon the ObjC functions/objects/
methods/etc. I understand that classes/objects cannot inherit/be
derived from those of the other language.
This has posed a new problem, though. My familiarity of Objective C
is limited, and I am disinclined to spend a large amount of time
learning yet another language strictly to accomplish these three tasks
within the confines of a mainly C++ project.
Because the project has virtually no GUI, relying mainly on an audio
interface, I'm wondering if there's techniques in C++ to, at the very
least, generate a simple window for the application, as well as
performing the other tasks that does not require Objective C.
Another option might be to locate some open source code I can draw
understanding from for just these three tasks in Objective C.
...or maybe someone out there knows a better solution?
Josh de Lioncourt
Mac-cessibility: http://www.Lioncourt.com
Twitter: http://twitter.com/Lioncourt
...my other mail provider is an owl...
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