Re: Newbie interface questions - multiple "modal" windows
Re: Newbie interface questions - multiple "modal" windows
- Subject: Re: Newbie interface questions - multiple "modal" windows
- From: Uli Kusterer <email@hidden>
- Date: Wed, 18 Jun 2008 09:17:00 +0200
Am 17.06.2008 um 23:41 schrieb Matthew Youney:
The structure, documentation of Cocoa, as well as observation of
this forum
has helped me to evolve (clean up) my OI technique, and hopefully
take my
code to the next level. Although I have always been a very "hardware
oriented" programmer, and I am enjoying this experience. A bit of a
learning curve, but anything worth doing...
It might help to get in touch with someone who does contract work
and has a good sense of Mac UI and, even more important, great User
Interaction Design skills. There are many subtle ins-and-outs to the
Mac UI, and often several ways to achieve certain things, and having
someone already familiar with the platform on call can help a great
deal.
Of course, you'd have to educate the Mac programmer about the actual
(high-level) constraints you're facing, but it would be a great help.
E.g. if you're doing a touchscreen UI, it may be worth investigating
resolution independence: you can simply switch one user defaults key
in your app to magnify all controls, which will look better than
laying out your UI larger, because the button corners and shadows etc.
will get scaled up, too.
Similarly, there are various kiosk modes, ways of hiding the menu
bar (this kinda overlaps, but obviously not quite), and other
conventions.
Cheers,
-- Uli Kusterer
"The Witnesses of TeachText are everywhere..."
http://www.zathras.de
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